![]() Magic costs in the UI now show their base focus costs instead of their stamina costs. Merged spell and incantation carry/cost reduction formulas. Unarmed attack damage now shows in the player menu. Heartspent grants +50% focus for -50% health. Corroded Ring grants +50% damage to thrown potions. Twinmetal Ring grants 50% damage multiplier to fist damage. Added Twinmetal Ring, Corroded Ring, Band of the Humble, Heartspent Ring, and Stone Ring. Fixed Pale Charm, now grants reach to all melee attacks. Fixed Burning Sky Ring, now also grants proper 10% incantation cost reduction. Fixed Ring of Meditation, now grants proper 10% prayer cost reduction. ![]() Fixed Sparkling Ring, now grants +25% to all healing. Kismet Ring updated from +3 to +15 item find. Coop player may turn in work at their proper creed. Enemies have increased stagger values in coop. Rotten platforms respawn faster in coop. Removed rare item restriction for shared pickups. Press and hold for level and item incrementation now work on keyboard/mouse. Added strike/slash breakdown to weapons. Percentage toggle is now also used to toggle numeric scaling values on weapons. Added inventory sorting option, cycles between: None, Equipped, Upgrade Rank, Type->Tier->Upgrade. Fixed mouse control option not saving to config file. Added framerate menu options from 60 to 360. Added blood/gore menu option: normal/reduced. Added screenshake menu options: 100%, 50%, 0%. Fixed an input combination allowing aim-flying. Bell of Return no longer works while airborne. Fixed double inputs for ladder movement / glide. Fixed double inputs for weapon swapping/ instant incantations. ![]() Player inventory size has been increased, saves are no longer backwards compatible. Added cloud saves for Steam (Windows Only). Existing saves and config file are copied to the same folder. Moved save data, config file, and log files to User Documents (Windows Only).
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